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| 1 | Research of dynamic scheduling method for the airtoground warfare simulation system based on grid显示文摘 | Fu Yanfang Kang Fengju Qi Jianghua | 2010 | Simulation Modelling Practice and Theory2010,18,8: | 1 |
| 2 | Research of the design of a scene simulation general framework显示文摘 | YAO Linhai KANG Fengju HAN Hong | 2012 | Instrumentation Measurement Circuits and System2012,127,: | 1 |
| 3 | Automatic LOD selection using viewpoint entropy显示文摘Discrete Level of Detail (LOD) strategy is an effective solution for balancing the inherentcontradiction between quality and speed in computer graphics. However, application ofthis strategy requires both the appropriate selection approach and the visually comfortable transition procedure to reduce the popping effects introduced by switching betweendifferent levels. In this paper, a novel automatic LOD selection method based on viewpoint entropy was proposed. Firstly, the traditional calculation method of viewpointentropy contained in a scene was improved for the preprocessing of LOD models. Then,the runtime rendering scheme combined with our selection method was designed forbalance of frame rate during real-time rendering, and a novel smoothing LOD transitionstrategy based on Alternate Frame Rendered (ALR) was put forward for eliminationof popping effects. Finally, an example of complex scene combined with our proposalwas researched to verify its real-time performance and ability in holding continuity ofrendered images. Experimental studies show the effectiveness for stabilizing frame rateand improvements in reducing loss of continuity. | Xiaodong Wang Fengju Kang Hao Gu | 2017 | International Journal of Modeling, Simulation, and Scientific Computing2017,8,2: | 0 |
| 4 | Exploring the efficiency of image metric for assessing the visual quality of 3D mesh model显示文摘Recent developments in 3D graphics technology have led to extensive processes on 3D meshes(e.g.,compression,simplification,transmission and watermarking),these processes unavoidably cause the visual perceptual degradation of the 3D objects.The existing mesh visual quality evaluation metrics either require topology constrain or fail to reflect the perceived visual quality.Meanwhile,for the 3D objects that are observed on 2D screens by the users,it is reasonable to apply image metric to assess the distortion caused by mesh simplification.We attempt to explore the efficiency of image metric for assessing the visual fidelity of the simplified 3D model in this paper.For this purpose,several latest and most effective image metrics,2D snapshots,number and pooling algorithms are involved in our study,and finally tested on the IEETA simplification database.The statistical data allow the researcher to select the optimal parameter for this image-based mesh visual quality assessment and provide a new perspective for the design and performance assessment of mesh simplification algorithms. | Li Che Fengju Kang | 2018 | International Journal of Modeling, Simulation, and Scientific Computing2018,9,6: | 0 |
| 5 | HLA-based Simulation System for AAG Oppugning UAV显示文摘 | Yifeng Fu Qiyue Cheng Fengju Kang | 2006 | Journal of Systems Science and Information2006,4,3: | 0 |
| 6 | UUV formation system modeling and simulation research based on Multi-Agent Interaction Chain显示文摘Unmanned Underwater Vehicle(UUV)formation system has an important role in the utilization of marine resource.In order to provide an efficient method to research modeling and simulation of UUV formation in the marine environment,the novel approach based on Multi-Agent Interaction Chain was proposed for the UUV formation system.Firstly,Multi-Agent Interaction Chain was analyzed,which mainly considered task and role of UUV in the formation,and the overall modeling process of UUV formation system based on Multi-Agent Interaction Chain was established.Then,the static structure of Multi-Agent Interaction Chain was researched focusing on Hybrid UUV-Agent model structure from the UUV-Agent State-Set and UUV-Agent Rule-Base which were the two aspects to strengthen reliability of interaction chain;the dynamic mechanism of Multi-Agent Interaction Chain was designed,which was focused on collaboration model and communication model through the Adaptive Dynamic Contract Net Protocol and KQML/XML/RTI.Finally,three experiments were established to verify the validity and effectiveness of proposed modeling approach for UUV formation system.Simulation results show the proposed model has good performance,which has important theoretical innovation and application prospects. | Hongtao Liang Fengju Kang Honghong Li | 2015 | International Journal of Modeling, Simulation, and Scientific Computing2015,6,2: | 0 |